Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem

Download Client [sites.google.com] TAKE NOTE: The dedicated server wiki [sites.google.com] instructs you to install ASDS, then copy the reactivedrop folder into your X:\Program Files (x86)\Steam\SteamApps\common\Alien Swarm folder. The regular client requires the reactivedrop folder to be inside your X:\Program Files (x86)\Steam\SteamApps\sourcemods folder to show up in your Library.
and look how his friends do provocations from my name
http://smotr.im/5PLl avatar and even name changes are same - this is not my profile!
heavy cheaters got removed, ofc they will rage and try to ruin database from frenzzys servers as they did day ago. But DB got restored no problem, crap servers are removed So u can cry now and this is nice^^
Two days ago: http://vsdir.com/2012-07-06-asbi-stats.png
Current: http://naru.mooo.com/bi-stats/index.php
Database admins change the stats for himself^^ nice
• *ASBI* Difficulty Mod No Stats [Moscow2] - steam://connect/87.228.121.208:27018
https://www.change.org/petitions/do-you-care
oh and i knew that those 2 bullets were worth enough to save my life :D
We missed SE in the last mad dash..
So in my opinion this system is fun and valuable enough considering the benefits over the game longevity.
What about having the same mechanic for fastest map times - if a team gets a fast time on brutal, for example, that is faster than the fastest time for that map on insnae and hard, that team should then also be credited with holding the fastest time for that map on those lower difficulties as well.
My reasoning behind this is that if a team can beat a map on a higher difficulty, then they can also beat it on lower difficulty with similar or better results. However, actually going back to the lower difficulty and spending time to get all the achievements and the time that you already have on the higher difficulties feels like a chore.
Thoughts on this?
NY and London do not have stats yet
http://www.youtube.com/watch?v=MGECFx4K7qo
Not every good player can solo timor, nor is every good offy even a passable medic. WE ALL bring something unique to this community and playing with four 'randoms' CAN BE DIFFICULT.
I thought the idea of ASBI was to collectively build towards the goal of "win," certainly not whining about achievement ♥♥♥♥-wagging and stat whoring.
Look, I'm hardly horrible at this game but I know that I could improve VASTLY. Isn't that a healthier mindset than "♥♥♥ tihs imma play WoW"?
C'MON t3h gayme iz funz giiizzz ch333333l !!!1! :P
xoxoxoxoxox
- K
http://www.computescotland.com/cables-that-girdle-the-world-1390.php