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Now, unless you've been living under a rock-crab, you'll have seen that on the 19th of January we released an update to the game's interface, gave some of the early-game areas a new lick of paint, and removed Treasure Hunter from the game. This dropped alongside our new branding for the game and the 2026 roadmap.
This has all led me to where I am today - still playing RuneScape with 2 (!) accounts having 200m in all skills, one of which is a skiller, and to now being the Director of Design for the game where my job is to steer the ship and guide our development team forward.
That is to say that not everything we talk about are definitive changes we're going to make. We might find other ways to tackle each problem, but at the very least we want to let you know how we're approaching it all.
We also want to set the expectation that the updates on the Road to Restoration won't solve everything within their respective areas all at once.

Beyond that, I have so many more THOUGHTS, but I don’t want to make this overly long, so here’s a quick list of things I’m thinking about (in no particular order):
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